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Sims 4 Game Update - Tue, 09 September 2014

Discussion in 'Technical Support & Bug Reports' started by Dana, Sep 10, 2014.

  1.  
    Dana

    Dana

    Messages:
    175
    Origin ID:
    Wigglicious
    Hello, all! There has been a Sims 4 game update, as I'm sure some of you know!
    They've worked on some bugs and technical issues, and I thought it would be useful to share the patch notes with you all to see what's new, what's been fixed, and if you were experiencing any of the bugs they fixed - what you hopefully wont have to deal with anymore!

    Here is the Link to the patch notes:
    http://help.ea.com/en/article/the-sims-4-updates/

    Alternatively I will add the patch notes in this spoiler:
    Update: 9/9/14

    TIP:
    If you are not being prompted to download the September 9th patch for The Sims 4, please exit completely out of Origin and then restart the client, this should then prompt you to download the latest patch.

    New Adds
    • New decorative object! The High-Rider Gnome has journeyed long from his hidden grotto in the tropics to join you in The Sims 4. He’s eagerly awaiting your arrival in Build Mode, ready to grace your homes with his feats of stationary flamingo bronco busting!
      • Look for him in Build Mode in the Outdoors or Decorations sorts, or type Gnome in the search box.
    • Sim and object highlights can now be toggled on/off by entering hovereffects on/off in the cheat console (this will eliminate the white border on a Sim or an object when you hover over it to interact). In addition, you can add -nohovereffects to the Command Line Arguments. In order to add the argument:
      • Open the Origin client, right click on The Sims 4 game box art, select “View Game Properties”, click “Game Properties”, enter -nohovereffects into the text box, and then click Apply.

    Bug Fixes / Issues
    • Fixed an issue with some gallery downloads that were causing the game to hang.
    • Fixed several bugs that would result in incorrect relationship states between Sims.
      • For players using the “cas.fulleditmode” cheat to go back and adjust Sims after they’ve been created, note that using this cheat will still allow you to manually select invalid relationships. Please exercise caution when changing relationships while using this cheat.
    • The automated filtering used for Gallery uploads was unintentionally blocking the words “gay”, “homosexual”, or “homosapien”. It has now been fixed and these terms will not be blocked or prevented.
    • Fixed a crash that would result if a block without walls was saved as a room.

    Update: 9/5/14

    Bug Fixes / Issues:
    • It has been brought to our attention that some of our cute and adorable babies have had difficulty expressing themselves without… well… distorting. There was an issue with some integrated chipsets causing the poor little ones to appear in their own “unique” way. We have corrected the problem and pulled everyone back together. Thank you for helping us identify, and track down this issue.

    Update: 9/2/14

    Severe Issues / Crashes:
    • Fixed a crash in Build Mode by preventing the game from thinking fences were rooms.
    • Fixed a crash in Create A Sim that could occur after the you lock and unlock your computer.

    Bug Fixes / Issues:
    • Fixed an issue with “Shine on Men’s Suit”, “Glitter and Abs”, “Big Hat of Shame”, “Star-Spangled Glasses” and the “Tiki Bar”, not remembering their unlocked state upon reload.
    • Fixed several issues with Sims attempting to go on dates with the Reaper, resulting in non-responsive game states.The Reaper still loves ya baby, he is just too busy to go on a date with every lovelorn Sim that vies for his attention.
    • Fixed several issues where babies were incorrectly hibernating within household inventories resulting in several issues:
      • You can now exit Build Mode when not on your home lot if a baby was incorrectly left in the home lot inventory.
      • Game no longer hangs if you attempt to split a household with a baby on the lot and in the household inventory.
      • Splitting and merging households no longer results in unplayable households due to babies being left in household inventories.
      • Babies are no longer left locked in the household inventory if all the other Sims in the household die.
      • Babies no longer multiply if left in the Household Inventory while editing the lot via Manage Worlds.
    • Fixed an issue where Gallery households that have been merged with another household were preventing Live Mode from loading.
    • Adding a new Sim to a played household via Create A Sim by going from Manage Worlds will now allow you to modify their face and body.
    • Lots with scaled objects (via the shift + [,] cheat) that are shared to the Gallery will now remember their enlarged state for others to enjoy.

    Gallery Issues:
    • Fixed an issue where the game would become non-responsive when attempting to save a lot to the your library.
  2.  
    Manny

    Manny

    Messages:
    5
    Origin ID:
    134675
  3.  
    Meline

    Meline Dutchie

    Messages:
    384
    Origin ID:
    meline134
    Very helpful, thanks :D
  4.  
    Risi

    Risi

    Messages:
    32
    Origin ID:
    risi77
    :)Thank you
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